Entities

Floor points and what each entity costs

How floor points, entity costs, map size, and luck decide what can spawn before Floor 100 and after it.

Floor points and what each entity costs

How floor points, entity costs, map size, and luck decide what can spawn before Floor 100 and after it.

Since the Actual Pit-Stop Update, ordinary floors spend a point budget. They do not add one entity on a fixed floor ladder. Boss floors ignore the budget.

Costs

Points Entities
1 Drone, Grappler, Shrieker
2 BSoD, Gazer, Lungwort, Lurker, Mimic, Projected, The Salesman, Smile, The Witness
3 Channel, Teratoma, Warden
4 Apollyon, Bullseye, Console, The Dealer, Jack-O-Bomber, The Twins
None The Hat Man, The Joker, The Timekeeper, Eris

Hat Man, Joker, and Timekeeper do not spawn on a normal budget. Eris is the exception and can appear naturally. In Hard Mode, Eris can show up as early as Floor 2.

Floor points

The budget starts at 2 and gains 1 every 6.25 floors, rounded down. After Floor 100 it gains 1 every 3.125 floors, rounded down.

  • Up to Floor 100: 0.16x + 2, where x is the floor.
  • After Floor 100: 0.32x - 14.

Then adjust for map size: small -1, medium 0, large +1, huge +2. Floor 1 is always 0. Floors 2–4 are capped at one entity even if the formula is higher.

A medium Floor 10 has 3 points. That can be one Warden, a Mimic plus a Shrieker, or three Drones. Which legal pack you get is biased by a hidden entity weight. Luck changes the weight of The Salesman and of the unusual entities (Console, Smile, The Witness).

Extra budget

  • Curse of the Infestation and the Infestation modifier each add +2. Infestation does not stack with Entity Repellant, which slows the formula and cuts money by 15%.
  • Happy Hour adds +1 on every floor.
  • Legacy Malfunction added +6. Do not assume the current Maintenance floor still uses that number.

Jack-O-Bomber is more common while its seasonal modifier is active, which the bestiary ties to October.

What the letters on the tier page mean

The tier board maps these costs onto S/A/B/C. It is the spawn budget, not a measured damage ranking and not an official list.

FAQ

Frequently Asked Questions

How do I leave a floor?

Finish the required tasks, then board the elevator during the 60-second reboarding window. If every living Delver is inside early, the elevator descends immediately. Anyone left outside is left behind.

How many items can I bring?

Three starter items and up to 15 consumables. Starters come from the Lobby Shop, the Black Market after Floor 30, badge unlocks, and completed Bestiary entries. Consumables are picked up on floors or bought before a run.

When does the Black Market unlock?

Reach Floor 30 once, then talk to the Dancing Shopkeeper in the Lobby Shop and ask to see something different. That opens the Pocket Dimension, where Kingpin runs the Black Market.

Are there Depth Spelunking codes?

No. There is no promo-code box. Papers on the floor are clues for Keypad and Colours Keypad tasks, and they are limited to one code-paper task per floor.

What did the Holy Update change?

The Roblox place was retitled and updated on 7 November 2026. Public pages were holding new Holy Update mechanics until a documentation grace period ending 13 November 2026 at 17:30 UTC, so this site does not describe unpublished changes.