Money is the persistent currency. A floor pays a 0–1 base reward. A task pays a 0–2 base reward. Holding more consumables does not raise the payout. A Break Room exit multiplies the whole run's earnings by 1.5x. Dealmakers and NEO Dealmakers are the starters the current guide names as extra money sources. Exact bonus formulas were not restated there.
Where gear comes from
- Lobby Shop, beside the Terminal. The Shopkeeper sells starters and a set of pre-run consumables. You can use it at any best depth.
- Black Market, after your first Floor 30. Talk to the Dancing Shopkeeper and ask to see something different. Kingpin runs the market inside the Pocket Dimension. Smile can be spoken to when you want to leave.
- Badges and 100% Bestiary entries unlock starters that are not in those shops. Rose of Envy is the confirmed Envy reward. Do not trust a pre-recode price list for the rest. Shop prices on older pages disagree with each other, and the Holy Update notes are not public yet.
- Floor pickups and the Dealer's Shop, which sells consumables for Pentacoins during a run.
Bring at most 3 starters and 15 consumables. Starters are Active, Passive, or Hybrid. The useful comparison is what the item changes, not its star display alone.
A sensible buy order
- Learn one cheap Lobby Shop active and one cheap passive before you save for the Black Market. The Camera is the documented way to photograph an entity for Bestiary information, alongside dying to it (4–6% base info) and information consumables.
- Do not buy a third starter you cannot explain. Three slots is the whole build.
- Spend consumables on dangerous entities in the mid and late game. Hoarding them into a death deletes them.
- Use the Break Room when the run is already a success and you want the 1.5x, not when you are one task from a personal best you care about more than cash.
Upgrades inside the run
An upgrade terminal can spawn on a floor. Using it blacks out the screen and queues a choice. On the ride to the next floor the team votes, and only the winning upgrade applies. Mechanics Tier 3 is the one that cuts the task quota by 1. Big Bad is the upgrade that can force a boss floor. The full upgrade list is longer than those two confirmed effects.
