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Search the [HOLY UPDATE 🪽] Depth Spelunking wiki
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82 pages in this wiki.
- Codes[HOLY UPDATE 🪽] Depth Spelunking how to redeem codesRedeem checklist after a patch.
- Codes[HOLY UPDATE 🪽] Depth Spelunking expired codesRetired strings and fake-list warnings.
- Wiki[HOLY UPDATE 🪽] Depth Spelunking playersRoster hub.
- Pages[HOLY UPDATE 🪽] Depth Spelunking updatesPatch notes and listing-checked changes.
- Pages[HOLY UPDATE 🪽] Depth Spelunking scriptsRisk notes for community automation. No downloads.
- Pages[HOLY UPDATE 🪽] Depth Spelunking official linksGame page, group, and Discord via Roblox Social.
- Rankings[HOLY UPDATE 🪽] Depth Spelunking tier listEditorial S through D boards.
- GuidesFirst descent: controls, floors, and when to spend itemsLearn the controls, the task quota, the 60-second reboard, and the three depth bands before you spend your first consumables.
- GuidesTask quota and how each minigame failsThe current task quota, which minigames can be failed, and how Envy and Minesweeper break the normal count.
- GuidesFloor points and what each entity costsHow floor points, entity costs, map size, and luck decide what can spawn before Floor 100 and after it.
- GuidesCounters for Drone, Lungwort, Mimic, and GrapplerCounters for Drone, Lungwort, Mimic, and Grappler, plus when a quiet Teratoma or a Warden punishes a task.
- GuidesClear The Sin of Envy on Floors 20–24Envy is guaranteed once from Floor 20 to 24. Items start snared, ten plants replace tasks, and the spear hit is 50 damage.
- GuidesMoney, three-item loadouts, and both shopsHow money is paid, what the Break Room multiplies, and the difference between the Lobby Shop, Black Market, and in-run terminals.
- GuidesDaily Mode and Hard Mode rulesDaily Mode is one shared attempt to a random Floor 20 boss. Hard Mode pays 10% more and lets Eris appear from Floor 2.
- GuidesStats, fear, and priorityStarting walk speed is 17, sprint drain scales with run speed, and high fear is what calls The Hat Man.
- GuidesHow Bestiary information is earnedFill a Bestiary entry with information items, deaths, or the Camera, and ignore entity guides that still teach Boreas or Eyemaster.
- WikiDroneSlow common entity that hums and paths toward the nearest Delver.
- WikiGrapplerCommon entity whose hook reels a Delver in until they mash it off.
- WikiLungwortCommon entity that chases on sight and fires a slowing spore.
- WikiLurkerCommon 2-point Dens entity.
- WikiMimicCommon entity that impersonates Delvers.
- WikiBSoDUncommon 2-point entity.
- WikiChannelUncommon entity that spends 3 floor points.
- WikiGazerUncommon 2-point entity after Floor 10.
- WikiShriekerCheap uncommon Dens entity after Floor 5.
- WikiThe TwinsUncommon pair that costs 4 points after Floor 10.
- WikiWardenSound-reactive 3-point entity after Floor 5.
- WikiApollyonRare entity that costs a full 4 points.
- WikiBullseyeRare 4-point entity.
- WikiJack-O-BomberRare seasonal entity with a 4-point cost.
- WikiProjectedRare 2-point entity.
- WikiThe SalesmanRare 2-point entity with no floor minimum.
- WikiTeratomaQuiet rare entity that costs 3 points.
- WikiConsoleUnusual 4-point entity that is not depth-locked.
- WikiSmileUnusual 2-point entity, also tied to the Smile Clan.
- WikiThe WitnessUnusual 2-point entity with no depth gate.
- WikiThe Hat ManConditional spirit summoned by prolonged high fear.
- WikiThe JokerHidden conditional entity outside the point budget.
- WikiThe TimekeeperConditional entity with no floor-point cost.
- WikiErisNo-point entity that still spawns, especially in Hard Mode.
- WikiThe Sin of EnvyDeadly Sin boss guaranteed once between Floors 20 and 24.
- WikiThe Sin of SlothDeadly Sin tied to failing to keep up with tasks.
- WikiEchovoreDens boss whose phase-two steam pipes distract it.
- WikiMannequinsBoss floor that used to double tasks before the Recode.
- WikiCameraStarter that photographs an entity for Bestiary information.
- WikiRose of EnvyBestiary reward for fully recording The Sin of Envy.
- WikiDealmakersStarter that scales with luck and can pay extra money.
- WikiNEO DealmakersStarter that can grant extra money.
- WikiInformation consumablePickup that fills the Terminal entry for an entity.
- WikiGenerator taskThree-check task, rarely reskinned as a toilet.
- WikiBeta DelverOpen-beta participation badge. Does not count toward 100%.
- WikiOpen TesterRecode-test badge that does not count toward 100%.
- WikiThe Man HimselfAwarded for meeting Foxxive in-game.
- WikiWelcome to the ClubGroup-join badge. Does not count toward 100%.
- WikiUnholyMeet any Deadly Sin.
- WikiKindnessClear The Sin of Envy.
- WikiLobbyHub for loadouts, the Terminal, shops, and elevators.
- WikiLobby ShopAlways-open shop beside the Terminal.
- WikiBlack MarketFloor 30 shop inside the Pocket Dimension.
- WikiTerminalLobby machine for Bestiary and Atlas progress.
- WikiElevatorThe only exit from a normal floor.
- WikiBreak RoomOptional exit that pays 1.5x run money.
- WikiEnvy's ColiseumGuaranteed Envy arena between Floors 20 and 24.
- WikiToy FactoryCommunity map from patch 0.7.0b.
- WikiDesert RuinsCommunity map from patch 0.7.0b.
- WikiFloor and task payThe base cash sources: 0–1 per floor and 0–2 per task.
- WikiBreak Room multiplier1.5x on all money earned in the run.
- WikiPentacoinsIn-run currency for the Dealer's Shop.
- PagesHome
- GuidesBeginner GuideThe shortest path from the lobby to a clean reboard, then to the pages that explain why a floor suddenly has more entities.
- GuidesGuidesGuides are task pages. Entity stats live in the wiki. The spawn-cost tier is only the point budget, written as letters.
- WikiWikiEntities, bosses, items, badges, places, money, and modes. Players pages reuse these entries.
- WikiEntitiesDocumented bestiary entities that are not dedicated boss floors. Point costs are the spawn budget. Attack details are included only where a current page states them.
- WikiBossesBoss and Deadly Sin encounters. They ignore the regular floor-point budget. Envy is the one with a guaranteed floor window.
- WikiEquipmentStarters and consumables whose current role is documented. Pre-recode shop prices are not listed.
- WikiBadgesBadges whose requirements are stated on the current Roblox listing or on a current entity page.
- WikiMap & RoutesLobby rooms and the floors that change the rules, including the elevator, Break Room, and Envy's coliseum.
- WikiMoneyHow a run pays you, and the only multiplier the current guide states.
- WikiEventsDaily Mode, Hard Mode, and in-run events that change a floor after you have already deployed.
- CodesCodesDepth Spelunking has no promo-code redemption. Floor papers are task clues.
- VideosVideo GuidesVideo guides that show this Roblox place. The 2024 entity video still names removed entities, so read the note on that entry before you copy its roster.
- PagesPlayFocused Play player page with practical routes, resources, and decisions for the selected game.
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